About server

On the following page we want to present the key mechanics of our server and more important mods.

  • The LBmaster Advanced Groups mod is installed on the server, making significant changes in group and flag management, among others, flags are assigned to the group and not the player, and within the group there is a rang system with specific permissions.
  • A spawn list is available (on the coast).
  • Map, location on the map, HUD compass are available by default without the need for additional items – M button.
  • Division of the day: 30min night / 120min day. The nights are dark.
  • Having a sleeping bag (sleeping bag) it is possible to respawn in selected polaces (e.g. in the base) – the sleeping bag is a one-off.
  • The consumption of the stamina is tweaked – it wears out more slowly.
  • Killfeed is available – information about who and what he killed is available in the game and also appears automatically on the discord.
  • We have introduced a list of about 30 additional items in crafting.
  • Selected locations were tweaked in relation to the original – the Tisa, VMC, Grozovy or Balota.
  • Mod Cl0ud’s Military Gear introduces additional camouflages for tactical helmets, military clothes, field backpacks (available as Alice Bagi).
  • In place of the belt, you can additionally put on a smersh vest + smersh bag (equivalent to the assault vest and utility backpack) – it significantly increases the available slots to a lot.
  • The character has a separate slots for ghillie (regardless of the belt or backpack).
  • The loot level is relatively balanced, while more advanced military equipment is needed to look for T4, heli crashes, convoys and special additional locations.

A group (team) system is implemented on the server. Each team has its own name, a shortcut visible in the chat and of course members. You can be a member of just one team. As part of the group, there is, among others, group chats or shared markers on the map.

The team menu is available by default under the P or M button (via the map screen).

You can also not leave but also raise your own flags. Interactions with the database of a given group determine the permissions / rank of individual members. The person who is setting up the group becomes the leader (you can wager later). The following rank are available within the group:

  1. Temp – no permissions to the base, you can see it on the map, he sees players, he does not see group brands – after resting from the server will be removed from the group
  2. Trial – will not be removed after the restart, still does not see group brands, can not build anything
  3. Member – sees brands, can not build (or set objects), can raise the flag
  4. Admin – can build, destroy, invite, change rank, lower the flag
  5. Leader – Management of Permissions

The team can consist of 2 teams of 7 players: the alpha team and the bravo team. The difference is that they don’t see each other on the map (or their quick pings/brands). You can conveniently swap/transfer players from one team to another (they do not lose rang, no markers on the map, etc.).

You can find more detailed information about building bases here.

  • The server has a classic building (flags, gates, towers) but above all an additional mod of RAG Base Building allowing you to build custom buildings according to your own designs. There is no limit to elements also limit you only nails and imagination!
  • Despawn bases are set for 14 days – after such a time of not raising the flag, structural elements will begin to disappear. The flag drops in 7 days – when the timer is turned on 7 days for the walls, which together gives 14 days.
  • You do not have to start building the base from the flag – the walls without the flag will begin to disappear after 7 days.
  • The basic storage are classic boxes, seachest or barrels. Seachess and barrels can be crafted on your own (boards and nails or sheet metal, respectively).
  • Mod RAG Base Items introduces many additional items that can be placed under the base flag. On the map you will find racks for weapons, gun walls, smaller lockers, boxes. Additional items are available in special containers to which you need to find the right key or in organized global events.
  • There are no limits on the server in the equipment of the databases.
  • The list of cars on the server is limited. In addition to classic cars, there is a BMW that you can find on the map. BMW parts are scattered across industrials, farms.
  • On the server, the cars are destroyed, they are vulnerable to fire. Destroyed auto respis again on the map.
  • In addition, it will be possible to introduce non-standard cars to the server (pickups, jeeps, etc.). Appropriate mod is part of the server, however, the method and number of additional cars will be decided by the Administration, e.g. in the form of events.

More than all available on the activity server, we describe here.

  • Known from the original vanilla heli crashs, military convoys, trains and gas zones (Rify/Pavlovo).
  • Missions from the radio – at 99.7 once in a while, a new mission appears in different parts of the map.
  • King of the hill (KOTH) – taking over and maintaining the flag for a certain period of time (it appears every hour when reaching a certain number of online players on the server).
  • Care package – airspaceshot of the container with equipment (it appears every hour when reaching a certain number of players online on the server).
  • Photos – hidden locations of loot boxes, which then need to be dug.
  • Keys and closed rooms – opening with a special key locations with a unique loot.
  • Bunker – an object to which you first need to find a key (access card) in the dark and poisonous gas. It contains a military top loot and also hides a locked room. Access to a room in the bunker is the rarest key on the server.
  • Oilrig – a drilling rig at sea, which in itself plays a similar role to the military base of the T4 and with a room closed to a special key.

Depending on the free time, the Administration tries to organize various types of events – from more frequent, smaller micro events to previously scheduled larger events. Each time, the relevant messages will be published on the discord or on the chat in the game.